
Gallery
As well as my architectural work I spend time using CAD software such as Blender and Rhino to create Digital Renders outside of my Architecture Projects


An art piece based on one of my favourite Video Games 'Hollow Knight'

A Concept design of a headset and electrode band done as a piece of freelance work.
Lost in a distant Quadrant - A cooperative experimental short film
A few snippets of my work from a shared project I did the visual effects for (linked below)
Various personal experiments


Studies loosely based on traditional Japanese architecture, created using Blender with texture editing done in a combination of Adobe Photoshop and Blender's procedurals shader node system.
A short animation created within Blender for a competition on the theme of 'what lurks in the darkest night.
Various studies done in Blender.



A study I did to experiement with semi-procedural modelling using Blender's geometry node system











A study created fully within Blender with completely procedural textures
An early experiement I did with procedural terrain generation inside blender